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 Setari 100FPS

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adryan
>The BosS<
>The BosS
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Mesaje : 177
Data de înscriere : 27/02/2008
Varsta : 23
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MesajSubiect: Setari 100FPS   Mar Mar 25, 2008 2:06 pm

Cum sa facem sa avem 100 de FPS (frame-uri pe secunda) ?
Exista mai multe modalitati dupa cum urmeaza!:
1.) Metoda cea mai eficienta dintre toate care ar fi urmatoarea:

Dati un clic dreapta pe Desktop
Intrati in meniul:

Code:
Properties

Selectati de sus Tab-ul:

Code:
Settings

In dreapta jos veti gasi alt Tab cu numele:

Code:
Advanced

Intrati
in el si undeva sus dreapta, depinzand de tipul placii video cu CIPSET
(neaparat nVidia) o sa vedeti acel Tab unde numele poate diferi dupa
numele placii Geforce2 Geforce Fx 6300 sau ce tip de placa video aveti.
Este important ca e singurul Tab care are icon si anume un Icon verzui
(cel de la nVidia)
Bun intram in el!
Pe stanga ne va aparea un meniu! Din el selectam

Code:
Performance & Quality Settings

ne va aparea la Settings asa:

Code:
Antiliasing settings
Anisotropic filtering
Image settings
Vertical sync


Pentru config dati click dreapta new text document si adaugati urmatoarele setari:

// Setings

fps_modem "0.0"
fps_max "101"
mp_decals "0"
cl_rate "10000"
rate "10000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192
net_scale "5
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"

// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.000000"
brightness "9.000000"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// Settings

s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "0"
sv_voiceenable "1"
loadas8bit "1"
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